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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Fri Nov 18, 2011 10:07 pm 
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Matthew wrote:
I refuse to list everything because
1) I haven't played COD 1,2 or 3.
2) I really cannot be fucked

My point was you (and pretty much every other super cool hipster of the internet) seems to enjoy bashing COD at every opportunity, despite the fact most of you don't even play it. I hate this word, but it really is pretty ignorant.
By the looks of it (big list of things you just posted) I've pushed your buttons by saying that all the Street Fighter games are the same button mashing crap that idiots by every year with extra costumes.


>implying Street Fighter games are button mashing crap

Keep lying to yourself there buddy. Play against someone who actually knows what they are doing then we will talk.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Fri Nov 18, 2011 10:09 pm 
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SugaFree wrote:

>implying Street Fighter games are button mashing crap

Keep lying to yourself there buddy. Play against someone who actually knows what they are doing then we will talk.


I was using it in an ironic context.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Fri Nov 18, 2011 10:23 pm 
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To be fair, yeah, I bit. I bit hard. Tasty bait was tasty.

And no, I've not played many COD games myself, but be honest with me, how many innovations has there been in the COD series? I've google searched, and I'm not finding very many. Zombie mode and the killstreak reward system seem to be all that there is. I'm happy to be proven wrong, mind.

So yeah, it might be ignorant. Its just unfortunate its also accurate.

Not saying that COD is a bad game (which I can't, cos I'm not really a fan of FPS games anyways), but I know the same old stale formula in need of a massive originality boost when I see it.

True, the SF series is all "pick a fighter and beat the shit out of the opponent before they do the same to you to win". Thats about it, from start to finish, and its a formula that will never ever EVER change. Just like COD is "pick up a gun and kill the bad guys" and nothing more.

Thing is, the way this is done has been redefined and refined and perfected and changed and had a whole bunch of new shit added, so that those who want to seek a new way to achieve the main goal of beating the shit out of someone can do so, while those who just want to mash X to not die can do the same.

COD? Can't say the same.

Thats about as far as I can take it. Sure, why fix something if it ain't broke. But COD is broke to shit in the MP section, and with the last 4 installments, its been all about the MP and nothing about the SP to make it stand out from the rest of the FPS market.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Fri Nov 18, 2011 11:01 pm 
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Quote:
Street Fighter 1
Pressure-sensitive buttons brought different strength attacks to the genre

Street Fighter 2
Bonus stages
Cheat to enable same-character-select

Street Fighter 2 Turbo
Selectable bosses
Same-character-select now standard
Ability to change game speed

Super Street Fighter 2
Multiple colour costume select
Combos
Tournament mode

Super Street Fighter 2 Turbo
Super moves introduced

Street Fighter Alpha
Tiered super combos
Cancels
Alpha counters
Auto guard
Air blocking
Chain combos
Throw recovery
Dramatic battle mode

Street Fighter Alpha 2
Custom combo system
Character dependent bosses
Rival fights
Alternate costumes (as in a totally different look)
Survival mode

Street Fighter Alpha 3
ISMs
Guard power/break
Strength-sensitive supers
Pocketstation abilities
Final battle mode
World tour mode

Street Fighter 3 Third Strike
Dashing
Super jumping
Quick get-up attacks
Parrying
Selectable supers
Leap attacks
Target combos
Comboable throws
Turn-around attacks
EX moves
Grapple defense
Taunts
Post-match grading

Super Street Fighter 4 Arcade Edition
Focus attacks
Ultra combos
Challenge mode
Online play
Replays
Stat/player tracking


That's not a list of "innovations", that's a list of when those features were added to the SSF franchise.

Online play, an innovation? Fuck off.

Chain combos? Tekken says hi.
Combo throws? Dead or Alive says hi.


Saying that the list is "innovations", is like believing that Apple invented video calling.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Sat Nov 19, 2011 12:41 am 
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Online play and fighting games never quite co-existed together because the input lag in the game makes for very bad online games. I would honestly call SF4: Arcade Editions online play a step above and beyond others because of spectator mode, being able to save replays of matches AND upload them online and also being able follow select players (in this case, gamertags) and track out their replays. They even allow the showing of input displays so you can see what movement and which buttons they pressed at any given time. The online play is as competitive as it is a supplement to training mode and quite frankly, it is something that I hope will be standard for most fighting games (shame on you UMvC3 for not letting me save my replays)

Chain combos in a sense has been done in SF2 due to linking. Linking a combination of butons together (example Light Punch, Medium Kick, fireball) in of itself can be seen as a chain.

As far as combo-able throws are concerned, I would say it is a different beast in 3D fighting games than in 2D ones. Yes, it is a feature added a bit later (SF3 came out in 1997, Dead or Alive 96) but it was treated as an added bonus to the fighting engine of the game. Innovation? Maybe not, but hey, Virtua Fighter did it first *hipsterkitty*

The innovations of SF and CoD are there, and honestly you can argue that CoD online is an innovation on its own since every game after Modern Warfare 1 has been taking the same approach to the leveling up and unlocking system. It is a tried and true example of "if it ain't broke, don't fix it". Honestly, it is just a DUDE BRO version of an RPG and people love it. Kinda why the general formula of a Street Fighter game hasn't been changed.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Sat Nov 19, 2011 4:37 am 
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Okay, I consider myself to be one of those COD-bashing hipsters, but looking at things objectively, COD: MW completely changed the way FPS games are done, and that influence has spread to other genres throughout the industry. Now, EVERYONE does killstreaks. Now, EVERYONE uses the perks system that COD introduced, sometimes without changing a goddamn word in the title of a perk. Now, fucking EVERYONE puts a zombie mode in their game. Now, EVERYONE that releases a game with a heavy emphasis on multiplayer releases map packs that are often mostly rehashed maps from previous iterations of that franchise. Now, many game developers are forgoing game length for popcorn gameplay, jumping from setpiece to bigger setpiece to even bigger setpiece, with little to no downtime in between for pacing. Why is this? Well, it worked for COD, so why wouldn't it work elsewhere? Even COD's biggest rivals in the genre, MoH and Battlefield, games that were touted for providing a different experience than COD, took their cues from COD with their latest installments.

SF may have changed the way fighting games are done, but if you're seriously gonna sit there and tell me that SF has had more of an effect on the gaming industry than COD, you are mentally ill.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Sat Nov 19, 2011 5:30 am 
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I play Call of Duty AND I play Street Fighter. I can tell you, plain and simple, SF takes WAY more skill to get good than COD. I went on a 15 kill streak the other day playing COD, and I don't play it every day. In fact, I only got it to play with friends. I play casually, and I went on a streak that most pros get. I'm not saying I'm pro, I'm just saying it's easier than SF. In SF, you can mash buttons all you want, you won't get very far. Both of these franchise are also very much guilty of what the OP posted. Once one of these assholes breaks that cycle (if they do), they will be considered the better of the two series.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Sat Nov 19, 2011 5:41 am 
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The Twilight Storm wrote:
I play Call of Duty AND I play Street Fighter. I can tell you, plain and simple, SF takes WAY more skill to get good than COD. I went on a 15 kill streak the other day playing COD, and I don't play it every day. In fact, I only got it to play with friends. I play casually, and I went on a streak that most pros get. I'm not saying I'm pro, I'm just saying it's easier than SF. In SF, you can mash buttons all you want, you won't get very far. Both of these franchise are also very much guilty of what the OP posted. Once one of these assholes breaks that cycle (if they do), they will be considered the better of the two series.


No one's disputing how difficult or how much skill is required for either one. The issue at hand (as I understand it, at least) is how much these franchises have contributed to their respective genres, and to the industry as a whole.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Sat Nov 19, 2011 2:36 pm 
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Blokeymon wrote:
Yeah, but take COD1 to COD 8, and then take SF1 to SSF4AE and I guarantee that you'll find a higher percentage of additions and innovations than in the COD series.

Emphasis on the "higher percentage", not "overall numbers".

Y'all roody-poos need to read this before raging that SF hasn't revolutionised vidyagaemz, considering I never fucking said that in the first place.

I've highlighted the specific parts in red and the most important part of all in larger letters, just in case you're an idiot.

Or, if you still can't work it out, there have been more innovations in the SF series than there has in the COD series.

And if you STILL can't work it out, then please direct yourself to the nearest motorway/freeway and wrestle with the first articulated lorry you see.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Sat Nov 19, 2011 3:47 pm 
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Smokey wrote:
COD: MW completely changed the way FPS games are done, and that influence has spread to other genres throughout the industry.

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Smokey wrote:
>Now, EVERYONE does killstreaks.

Halo had killstreaks before CoD, they just don't give you extra firepower for getting kills

Smokey wrote:
>Now, EVERYONE uses the perks system that COD introduced

Halo doesn't

Smokey wrote:
>Now, fucking EVERYONE puts a zombie mode in their game.

Halo had that before CoD

Smokey wrote:
>Now, EVERYONE that releases a game with a heavy emphasis on multiplayer releases map packs that are often mostly rehashed maps from previous iterations of that franchise.

Well, that's not something to brag about, but Halo did that before CoD too.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Sat Nov 19, 2011 4:21 pm 
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So, we've turned a thread on some of the more stupid shit that developers have pulled on the players, into a thread of taking pops at each other.

See you in a couple of days, when either people have killed each other, or stopped this retarded shit.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Sat Nov 19, 2011 4:35 pm 
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Nubnos wrote:
So, we've turned a thread on some of the more stupid shit that developers have pulled on the players, into a thread of taking pops at each other.

See you in a couple of days, when either people have killed each other, or stopped this retarded shit.

You were the first one to say "fuck off" in this thread.

;)

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Sat Nov 19, 2011 8:56 pm 
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Blokeymon wrote:
Blokeymon wrote:
Yeah, but take COD1 to COD 8, and then take SF1 to SSF4AE and I guarantee that you'll find a higher percentage of additions and innovations than in the COD series.

Emphasis on the "higher percentage", not "overall numbers".

Y'all roody-poos need to read this before raging that SF hasn't revolutionised vidyagaemz, considering I never fucking said that in the first place.

I've highlighted the specific parts in red and the most important part of all in larger letters, just in case you're an idiot.

Or, if you still can't work it out, there have been more innovations in the SF series than there has in the COD series.

And if you STILL can't work it out, then please direct yourself to the nearest motorway/freeway and wrestle with the first articulated lorry you see.


I don't play fighting games, so I can't comment on how SF has changed the fighting genre as opposed to, say, Tekken. But even just restricting COD's influence to its own genre, it could still be argued that COD has had more of an effect than SF has. Just consider that nearly every different fighting game provides a different sort of experience, while in the past five years, nearly every major FPS game has modeled itself more and more after COD.

Prof. Chaos wrote:
Smokey wrote:
COD: MW completely changed the way FPS games are done, and that influence has spread to other genres throughout the industry.

Image

Smokey wrote:
>Now, EVERYONE does killstreaks.

Halo had killstreaks before CoD, they just don't give you extra firepower for getting kills

Smokey wrote:
>Now, EVERYONE uses the perks system that COD introduced

Halo doesn't

Smokey wrote:
>Now, fucking EVERYONE puts a zombie mode in their game.

Halo had that before CoD

Smokey wrote:
>Now, EVERYONE that releases a game with a heavy emphasis on multiplayer releases map packs that are often mostly rehashed maps from previous iterations of that franchise.

Well, that's not something to brag about, but Halo did that before CoD too.


Firstly, you see how you're only mentioning Halo there in your rebuttal? That makes it the exception to the rule, just as there always is. Secondly, you can't dispute the fact that more FPS games today follow the COD style of play as opposed to the Halo style of play. Thirdly, when I mentioned zombies, I should have said "Now, fucking EVERYONE puts a zombie mode like COD's in their game." Halo's zombie mode is basically just another version of cops and robbers, one team against another; in COD, it's you, or you and your friends, against horde after horde of zombies. That set off the industry's obsession with zombies, and the subsequent groan you hear from gamers now when "zombies" are mentioned in the same sentence as a new game's title and features. Fourthly, I know that Halo released map packs before COD did, but not in nearly such an offensive manner to consumers, or in such an attractive way to soul-sucking corporate assholes that follow the Bobby Kotick path to "success". Finally, I'm not saying that everything that COD did that affected the industry was a good thing, just that it affected the industry.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Sat Nov 19, 2011 9:02 pm 
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Smokey wrote:
Firstly, you see how you're only mentioning Halo there in your rebuttal? That makes it the exception to the rule, just as there always is. Secondly, you can't dispute the fact that more FPS games today follow the COD style of play as opposed to the Halo style of play.

Which is why they suck.

Smokey wrote:
Thirdly, when I mentioned zombies, I should have said "Now, fucking EVERYONE puts a zombie mode like COD's in their game." Halo's zombie mode is basically just another version of cops and robbers, one team against another; in COD, it's you, or you and your friends, against horde after horde of zombies. That set off the industry's obsession with zombies, and the subsequent groan you hear from gamers now when "zombies" are mentioned in the same sentence as a new game's title and features. Fourthly, I know that Halo released map packs before COD did, but not in nearly such an offensive manner to consumers, or in such an attractive way to soul-sucking corporate assholes that follow the Bobby Kotick path to "success". Finally, I'm not saying that everything that COD did that affected the industry was a good thing, just that it affected the industry.

You missed the word "negatively" off the end there.

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 Post subject: Re: The 10 Most Insulting Things Video Games Charged Money F
PostPosted: Sat Nov 19, 2011 10:35 pm 
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Smokes, sorry but, I don't see how CoD has affected the industry all that much. I understand this game is mega-popular and there's been some games that have tired to be better at CoD's game than CoD itself (Battlefield, MoH, Homefront, all include CoD-style bits in one shape or form). But compare that to something like Minecraft (just as an example). Have you seen Xbox indie games littered with clones? Not clones of cube builders like infiniminer, but full on clones of minecraft. It's uncanny. CoD got popular and had a hell of a lot of people playing. It doesn't spawn that many clones or inspired games, because every fucker's playing CoD itself.

On the other hand, yeah I do understand the things that developers are more focused on now, such as Multiplayer game modes with perks for levelling up. And a modern-style or warfare as a theme.

I will get into street fighter's corner though, on this one. You know that StreetFighter invented combos in fighting games? Albeit by accident but regardless, it's the standard of fighting games now. As well as crazy special moves, a huge variety of movesets, costumes and colours, bonus rounds, all that shit. Go back to 1992 and see if you can find anything like it in an arcade. Alas, this isn't Street-Fighter Vs CoD, I just wanted to make a point cause this shit got interesting.

Honestly, I do think CoD is overrated. I don't think it invented anything in itself, it was just the right thing at the right time and got lucky enough to be the craze (like Black Sabbath). In a few years to come, no one's gonna give a fuck about it. But enjoy it while it's here if that's your bag.

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